website (audience mode) website (performer mode) unsequence.net is a mobile website that lets the audience and performer to exchange sound and visual interactions in real time. It is an experiment letting the audience and performer to exchange their sense of agency – acoustically and visually. The performance took place as an audience participatory performance that… Continue reading unsequence.net
Tag: 3d
Buoy: Work Notes
Work notes for Buoy, a work-in-progress interactive soundscape where you float around to control the sounds you hear.
Reality Threshold: Follow the Light
Demo video Follow the Light is a vertical maze built with Unreal Engine. To escape the maze, you have to follow different shades of lights and find which door or hole leads to the next level. Download Windows(x64) build Ideation My initial project plan was different from this version – I wanted to make a maze… Continue reading Reality Threshold: Follow the Light
Hybrid-fish
a unity interactive fiction reimagining The Little Mermaid, by Jeeyoon Hyun & Chenyan Yu
Pillars of Sound
Link to web demo I made a soundwalk scene in Unity where you can walk around and trigger different environmental sounds. How I built it Using free assets I played with some free assets in the Unity store. One downside with using assets from the store is having different art styles, so I sticked with… Continue reading Pillars of Sound