Reality Threshold: Follow the Light

Demo video Follow the Light is a vertical maze built with Unreal Engine. To escape the maze, you have to follow different shades of lights and find which door or hole leads to the next level.  Download Windows(x64) build Ideation My initial project plan was different from this version – I wanted to make a maze… Continue reading Reality Threshold: Follow the Light

Doodlering

Demo doodlering.mididice.works Exhibition website (Korean) The website is currently still in progress and works best at 360 * 760. Doodlering is a mobile web storybook generator that I made in mididice, which is a media art team that I made and is based in Seoul. I used the resources I learned from Yining Shi’s Machine Learning… Continue reading Doodlering

Sound Branches

Demo video How I made it Last week I experimented with Fingertap Player, an instrument that replays fingertap by hitting objects with different materials. There were two problems with the previous version: I found out that combining force sensitive resistors(FSRs) were not very good at capturing rhythms, and servo motors were not strong enough to produce… Continue reading Sound Branches